Designed model interpretation of architect's concept. The Canada Games Center The 176,000sf project is the largest single recreation facility in the Atlantic region. Modeling Included adapting "rough" CAD model for 3DSmax and re-modeling Interior / exterior, equipment, , pool area, field-house, lobby, trees, cars, people.
Project was animation ready 5000+ frames/ 5min animation. Sept.- Jan. 2009-2010
CGC Main Entrance. This model was based on imported REVIT mesh. Modeling, texturing. lighting. Jan. 2010. Halifax, Can.Max, Vray, PS, After Effects, Revit
CGC Exterior Elevated Angle. Textures were optimized for animation. Modeling, texturing, animation. Jan. 2010. Halifax, Can. Max, Vray, PS, After Effects, Revit
CGC Main Reception. The reception is my design. Modeling, texturing, design. Jan. 2010. Halifax, Can. Max, Vray, PS, After Effects, Revit
CGC Exterior Wires. All mesh was optimized for animation. Modeling, Topology. Jan 2010. Halifax, Can. Max
CGC Fieldhouse. UV mapped, photoreal textures. Modeling, texturing, research. Jan 2010. Halifax, Can. Max, Vray, PS, After Effects, Revit
CGC Exterior Wide, evening. The custom designed environment was light dynamic. Modeling, texturing, lighting. Jan. 2010. Halifax, Can. Max, Vray, PS, After Effects, Revit
CGC Pool area. This area was mostly modeled with Max from CAD references. Modeling, texturing, CAD. Jan. 2010. Halifax, Can. Max, Vray, PS, After Effects, Revit.